Blitz3D IDE cropped my source
Archives Forums/Blitz3D Bug Reports/Blitz3D IDE cropped my source| 
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| ... AND CRASHED with a BSOD!  That's right!  I modified my source, saved, etc...  Had debug on, then launched my application.  I then got a Blitz3D crash and a BSOD, followed by a reboot just a second after... My source file was very close to 400Kilobytes, around 7500 lines). Blitz truncated roughly 200 lines from it. Hope this gets resolved some time, as I love to work with the regular Blitz3D IDE. EDIT: The newly cropped source file is exactly 407 602 bytes long. Don't know if it is of any help. | 
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| I got this once. It wasnt b3ds fault though, it was mine (and windows's). I called something in decls that caused a bluescreen, unfortunately it was right at the start of execution, so windows "delayed write" was still saving the file. After i reach major points in development i always version my source to prevent this very rare but hideously possible problem. It should have created a .bak though right? or doesnt blitz3D do that (cant remember) but you should be able to rescue that. | 
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| I suggest FileHamster to any Windows Developer. automatic backup | 
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| Just want to clear the facts:  I haven't run into a bug that concerns the number of lines of code, which is fine.  But, the bug is really when the source file hits a sweet spot of roughly 400 kilobytes that the IDE craps out. |