MoveMouse bug
Archives Forums/Blitz3D Bug Reports/MoveMouse bug| 
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| The following code works as expected NewMouseYLocation=100 NewMouseYLocation=NewMouseYLocation+20 MoveMouse 1,NewMouseYLocation The following (seemingly identical code) doesnt NewMouseYLocation=100 MoveMouse 1,NewMouseYLocation+20 What it does is move the mouse to (1,100) then add 20 (and update the mouse location again) and therefore you see a mouse flicker as it's in the wrong place temporarily. | 
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| For the second one, the value of NewMouseYLocation doesn't change.  It always move 2d past that point.  So when you move the mouse, you see flickering |