| with the following code (its an editor for the spells i use in my game) i just hear the error message sound, then blitzcc terminates, everything disappears and i dont even get a real error message that could help me to understand whats happening
 
 
;Spell Editor for Magic Battle
Global win=CreateWindow("Spell Editor for Magic Battle",50,-600,800,600)
gg=1
SetMinWindowSize win
HideGadget win
;Menus
Global wm=WindowMenu(win)
gg=gg+1
Global fm=CreateMenu("File",0,wm)
gg=gg+1
CreateMenu("&Help",1,fm)
CreateMenu("",65535,fm)
CreateMenu("&Open",2,fm)
CreateMenu("&Save",3,fm)
CreateMenu("Save &As...",4,fm)
CreateMenu("",65535,fm)
CreateMenu("Exit",5,fm)
UpdateWindowMenu(win)
;---------
;Gadgets
;---------
;Spell Ranks
Global rnkTabber=CreateTabber(0,0,800,20,win)
gg=gg+1
Dim rnkPanel(14)
For r=1 To 15
AddGadgetItem rnkTabber,"Rank "+r
rnkPanel(r-1)=CreatePanel(0,20,800,580,win)
gg=gg+1
Next
;arrays for loop
Dim DmgTxt(14)
Dim HealTxt(14)
Dim effectPanel(14)
Dim effect(4,8,14)
Dim rngPanel(11,14)
Dim range(12,12,14)
Dim fx(4,14)
Dim btnSetDDRange(14)
Dim btnSetDHRange(14)
Dim telebtn(4,14)
Dim tele(4,1,14)
Dim tooltiparea(14)
For r=0 To 14
;DirectDamage
CreateLabel("Damage:",5,25,60,20,rnkPanel(r))
DmgTxt(r)=CreateTextField(70,25,60,20,rnkPanel(r))
gg=gg+1
;DirectHeal
CreateLabel("Healing:",5,50,60,20,rnkPanel(r))
HealTxt(r)=CreateTextField(70,50,60,20,rnkPanel(r))
gg=gg+1
;effects
effectPanel(r)=CreatePanel(5,95,320,350,rnkPanel(r))
gg=gg+1
HideGadget rnkPanel(r)
SetPanelColor effectPanel(r),255,0,0
;ID	|	Gadget
;---|---------
;0	| DurationTxt
;1	| ValueCombo
;2	| ValueTxt
;3	| AddButton
;4	| NameTxt
;5	| ListBox
;6	| RemoveButton
;7	| Clear All
;8	| Clear List
file=ReadFile("effects.txt")
For n=0 To 4
SeekFile file,0
CreateLabel("Effect "+Str(n+1),0,n*70+4,37,15,effectPanel(r))
CreateLabel("Duration",0,n*70+23,50,15,effectPanel(r))
effect(n,0,r)=CreateTextField(0,n*70+40,50,20,effectPanel(r))
gg=gg+1
;Stop
effect(n,1,r)=CreateFXTypeCombo() ;If i cut out this line everything SEEMS TO work fine, as no errro message appears
gg=gg+1
effect(n,2,r)=CreateTextField(95,n*70+20,60,20,effectPanel(r))
gg=gg+1
CreateLabel("Value:",55,n*70+23,35,15,effectPanel(r))
effect(n,3,r)=CreateButton("Add",150,n*70+42,35,20,effectPanel(r))
gg=gg+1
effect(n,4,r)=CreateTextField(90,n*70,50,20,effectPanel(r))
gg=gg+1
effect(n,5,r)=CreateListBox(190,n*70,75,70,effectPanel(r))
gg=gg+1
effect(n,6,r)=CreateButton("Remove",270,n*70,50,15,effectPanel(r))
gg=gg+1
effect(n,7,r)=CreateButton("Clear All",270,n*70+40,50,15,effectPanel(r))
gg=gg+1
effect(n,8,r)=CreateButton("Clear List",270,n*70+20,50,15,effectPanel(r))
gg=gg+1
Next
;range select
For n=0 To 11
rngPanel(n,r)=CreatePanel(360,40,195,195,rnkPanel(r))
gg=gg+1
For x=0 To 12
For y=0 To 12
range(x,y,r)=CreateButton("",x*15,y*15,15,15,rngPanel(n,r),2)
gg=gg+1
If x=6 And y=6 Then
	CreateLabel("x",345,y*15+40,15,15,rngPanel(n,r))
	CreateLabel("x",560,y*15+40,15,15,rngPanel(n,r))
	CreateLabel("x",x*15+364,25,15,15,rngPanel(n,r))
	CreateLabel("x",x*15+364,238,15,15,rngPanel(n,r))
	SetButtonState range(x,y-1,r),1
EndIf
Next:Next:Next
CreateLabel("Set Effect Range",575,27,100,15,rnkPanel(r))
For n=0 To 4
fx(n,r)=CreateButton("Effect "+Str(n+1),575,n*15+55,60,15,rnkPanel(r),3)
gg=gg+1
Next
btnSetDDRange(r)=CreateButton("Set DirectDamage Range",575,130,150,15,rnkPanel(r),3)
gg=gg+1
SetButtonState btnSetDDRange(r),1
btnSetDHRange(r)=CreateButton("Set DirectHeal Range",575,145,150,15,rnkPanel(r),3)
gg=gg+1
For n=0 To 4
telebtn(n,r)=CreateButton("Set Teleport "+Str(n+1)+" Range",575,n*15+160,150,15,rnkPanel(r),3)
gg=gg+1
Next
;teleport
For n=0 To 4
CreateLabel("Teleport "+Str(n+1),575,n*20+252,50,15,rnkPanel(r))
CreateLabel("x",638,n*20+252,10,15,rnkPanel(r))
CreateLabel("y",710,n*20+252,10,15,rnkPanel(r))
tele(n,0,r)=CreateTextField(650,n*20+250,55,20,rnkPanel(r))
gg=gg+1
tele(n,1,r)=CreateTextField(720,n*20+250,55,20,rnkPanel(r))
gg=gg+1
Next
;tooltip
CreateLabel("Tooltip",440,260,40,15,rnkPanel(r))
tooltiparea(r)=CreateTextArea(360,280,200,200,rnkPanel(r))
gg=gg+1
Next
ShowGadget rnkPanel(0)
ShowGadget win
AppTitle "Note:"
Notify "Total number of STORED gadgets(not including labels)="+gg
.evloop
id=WaitEvent()
src=EventSource()
dat=EventData()
ex=EventX()
ey=EventY()
ez=EventZ()
Select id
	Case $803:If Not changes Then End Else Select Proceed("Data wasn't saved. Save before quit?")
												Case 0:End
												Case 1:Save(1):End
											End Select
	Case $1001:Select dat
					Case 1:ShowHelp()
					Case 2:Open()
					Case 3:Save(1)
					Case 4:Save()
					Case 5:If Not changes Then
						End
					Else:Select Proceed("Data wasn't saved. Save before quit?")
							Case 0:End
							Case 1:Save(1):End
						End Select
					EndIf
				End Select
	Case $401
		For r=0 To 14
			For n=0 To 4
				UpdateFXPanel(n,r)
			Next
		Next
End Select
Goto evloop
Function CreateFXTypeCombo()
	ret=CreateComboBox(55,n*70+40,90,15,effectPanel(r))
	AddGadgetItem ret,"Select Effect Type"
	SelectGadgetItem ret,0
	Restore fctypes
	Repeat
		Read fcs$
		AddGadgetItem ret,fcs
	Until fcs="END"
	Return ret
End Function
Function Save(curr=0)
End Function
Function Open()
End Function
Function ShowHelp()
AppTitle "Help"
file=ReadFile("hlp.txt")
Repeat
hlp$=hlp+Chr(13)+Chr(10)+ReadLine(file)
Until Eof(file)
Notify hlp
End Function
Function UpdateFXPanel(i,r)
	Select src
		Case effect(n,2,r),effect(n,0,r)
			SetGadgetText src,Int(TextFieldText(src))
		Case effect(n,3,r)
			AddGadgetItem effect(n,5,r),GadgetItemText(effect(n,1,r),SelectedGadgetItem(effect(n,1,r)))+TextFieldText(effect(n,2,r))
		Case effect(n,6,r)
			RemoveGadgetItem effect(n,5,r),SelectedGadgetItem(effect(n,5,r))
		Case effect(n,7,r):ClearGadgetItems effect(n,5,r)
	End Select
End Function
.fctypes
Data "DoT-Physical","DoT-Arcane","DoT-Light","DoT-Shadow","DoT-Fire","DoT-Frost","DoT-Earth","DoT-Lightning"
Data "HoT"
Data "Stamina+","Strength+","Intelligence+","Dexterity+","Spellpower+"
Data "Stamina-","Strength-","Intelligence-","Dexterity-","Spellpower-"
Data "END"
i know this is a bit undercommented but i still hope you'll understand it ;)
 i also know my event loop is a bit strange but otherwise it doesn't work
 
 
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