.net dll
Archives Forums/Blitz3D SDK Programming/.net dll| 
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| so what's the verdict on distributing a .net dll to the people on the board?  It's nothing more than a wrapper for the product which is b3d.dll so it'd be ok, correct? I've seen it asked a couple of times now without an official response. | 
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| I'm going to assume it's fine if I dont' get any response from the official tech support. | 
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| Why would you want to add another layer of code?  The '.cs' file that comes with the SDK seems to be just fine. | 
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| because I would rather have it as a dll.  It's a personal preference.  One dll versus multiple copies of the code floating around to me is a better option. | 
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| I guess I could see that.  Package it up into an Assembly that you could just reference into your project.  Pretty good idea.  How would you handle updates? | 
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| Just make the .cs into a dot.net dll then? That should take about 1 minute... :P | 
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| Unless you start having namespaces bugs. then it could take 5 minutes... :D I think the .net dll is a good idea so a single .dll will give direct managed access to the b3dsdk.dll from C#, Visual Basic, Delphi for .net, any mono for windows language, etc. |