SDK framerate
Archives Forums/Blitz3D SDK Programming/SDK framerate
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I have to always learn something, I think that this is all about, but I see the day when I know everything, to end the life out I will hit XD. Well, my concern is that if the SDK has better performance options against Blitz3D, I mean that is used dev C + +, you can get better benefits in terms that do not have drop frames or the like. In this case it is better to use Blitz3D. Regards. |
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Even though you -call- the functions from within C++, the 3D functions inside the SDK themselves are identical to what the normal Blitz3D is running. I doubt you'll see much difference. However, SDK has been discontinued, because it had its fair share of other limitations that the normal B3D doesn't have (for example, sound support is MUCH more basic in the SDK) |
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Thanks You. |