Help with EntityOrder
Blitz3D Forums/Blitz3D Beginners Area/Help with EntityOrder| 
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| I have problems with the entityorder where other groups in the model are behind the other group in the model Here's what's wrong   | 
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| You need to manually set the order of each entity within the hierarchy - it isn't done automatically. | 
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| And whats the hierarchy? | 
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| Well I just fixed it then by moving the group order in milkshape 3d Thanks, your explanation gave me that clue :> | 
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| Well, the 'hierarchy' is the model structure.  Say you have a human model.  The torso might be the root, with 5 children - head, two arms, two legs.  Each leg has one child object - a foot, and each arm has one child object, a hand.  If the player is wearing a hat, that might be a child object of the head.  If he's holding a gun, that would be a child object of one of the hands. See? | 
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| Ah I see, Thank you for explaining :D | 
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| You may also get a "messed up z-order" when some of the meshes or mesh-children (submeshes) are using Alpha transparency, eg. with entityalpha or fog or other alpha blending stuff. Manual alphasorting: Reposition each element, sorted in order of their position. | 
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| Found out if I export in fragMotion it has an automatic hierarchy that is not buggy! |