Adding Normal maps to mesh
Blitz3D Forums/Blitz3D Beginners Area/Adding Normal maps to mesh| 
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| Hi im new to blitz3d. im wondering how can I add normal maps to make my models look better thx. | 
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| There are a few examples lying around here somewhere....I seem to remember a couple of good ones by a user called fredborg and another by one of the Robs.... From memory blitz implementation uses object space not tangent space which does limit the usefulness. | 
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| hello Matty, can you pls provide some links you have encountered that works? anyone? | 
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| Just search the forum for "normal mapping".  You'll have to go back about ten years in the search results to when a lot of people were using Blitz3D and playing around with this stuff.  Don't expect anything recent. | 
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| thank you gfx. I found one example here.. http://www.blitzbasic.com/Community/post.php?topic=103233&post=1241253 but I have a mesh with multiple materials and textures. How do I apply the texture? |