Alpha Blending
Blitz3D Forums/Blitz3D Beginners Area/Alpha Blending
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Hello, Im tryin to find out if anyone here has a good way to do 2D alpha blending.? Im tryin to make a Zelda Fangame with Blitz and I want to add a real lightin system and have image overlapin like the rain effect in Zelda3 LTTP for the snes.. If someone could help me please.. |
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2D doesn't do alpha, however, if you've got blitz3d you can create a 2D game and add 3d alpha sprites on the top. |
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Here is some routines I did: http://www.blitzbasic.com/codearcs/codearcs.php?code=343 Also look in the Graphics section for some other routines which will probably help: http://www.blitzbasic.com/codearcs/codearcs.php?cat=1 |
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If its not a ton of graphics that you want to do alpha on, you could use read-/writepixel to read the screen and blend the colors of the image in. For smaller sized graphics this can be done realtime. |
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Im tryin to do a color change... Like when say in Super Metroid when samus charges here weapon she glows red.. thats what I need.. |
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How about just making additional sprites and switch between them depending on the mode the character is in? |