What would you use to model this?

Blitz3D Forums/Blitz3D Beginners Area/What would you use to model this?

Mike Yurgalavage(Posted 2003) [#1]
Not sure what the proper forum would be for this question since this is a modelling question. However, if you were put to the task of creating a football field/stadium, what tool(s) would you use to model it (and texture it) so that it could be used by Blitz3D.

Now remember, you have to take into account that you have to have all the hash marks, the yard markers and numbers on the field, the endzone graphics, team logos on the field, etc. So a big grass texture on the field won't cut it. What would you use to do this?

Thanks
Mike


Perturbatio(Posted 2003) [#2]
personally, I would use truespace to model it (since I own it) and the u/v cow plugin for it to texture it (since I own that too).

As long as you work out a scale before-hand and stick to it, it shouldn't matter what you create it in.


jfk EO-11110(Posted 2003) [#3]
I would use any Modelling App for the rough Building and then add some Custom Blitz Functions for Grass, Banners, and especially good looking masses of peope as the audience. I'd use animated, masked Sprites for the Audience, randomy animated cluster-wise.


FlameDuck(Posted 2003) [#4]
It doesn't really matter what tools you use to create it as such. What's really important is the implementation.

I would probably be likely to go with something along the lines of what jfk suggested. Use a modeling app for anything static, and use Blitz to generate dynamic content, where possible.

Most modeling applications will even let you add helper objects, that actually get exported with the mesh. Which makes positioning blitz effects dead easy.

I used an approach similar to this in (my yet to be finished game) IslandWars.


Gauge(Posted 2003) [#5]
To do a football stadiums i think that would be easy enough to code in plain ole blitz. But if I we're you get milkshape 3d. Its easy, quick, and it works. I can't do crap in wings, lightwave, but milkshape took me about 30 minutes to learn. Its especailly good for really easy desings like a stadium.