reading files
Blitz3D Forums/Blitz3D Beginners Area/reading files
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Hi i am trying to make a program to open a .dat file but cant get the files and folders inside to show please help. |
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can you post some code so we can see what is wrong? cb |
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Graphics3D 640,480 SetBuffer BackBuffer() camera=CreateCamera() CameraViewport camera,320,0,320,240 ;open oni dat file file = ReadFile("level1_Final.dat") Name$ = ReadString$( file ) extension = ReadInt( file ) other = ReadByte( file ) Write "Name = " Print Name Write "extension = " Print extension Write "other = " Print other While Not KeyHit(1) If KeyDown(203) MoveEntity pivot,-.1,0,0 If KeyDown(205) MoveEntity pivot,.1,0,0 If KeyDown(200) MoveEntity pivot,0,.1,0 If KeyDown(208) MoveEntity pivot,0,-.1,0 If KeyDown(30) MoveEntity pivot,0,0,.1 If KeyDown(44) MoveEntity pivot,0,0,-.1 UpdateWorld RenderWorld Text 320,0,"3D Viewer" Flip Wend End This is my crappy code so far, lol. |
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Goober, you read the info you need from the file, assuming that the file contains the values - strings, integers, bytes - in the right order. The info you read, you want to be displayed at each main loop, right ? The problem in your code, is that you print the text just before the main loop, and then, in the main loop is cleared from the UpdateWorld command, because this command clears the screen too. So you should: - before the main loop, read the data from the file, as you already do, and close the file - in your main loop, where you write "3D Wiever", you should also print out the data you need: . updateworld renderworld text 320,0,"3D Wiever" Write "Name = " Print Name Write "extension = " Print extension Write "other = " Print other flip Note that the print command slows down the loop, so I would strongly suggest to use Text instead. More, make a function that prints (using the text command !) the info out, so you would have a more readable main loop, instead of a loads of statements: ;main loop updateworld renderworld print_info() flip Bare in mind that if you make a function and call it from the main loop, then the variable that you use (name, extension, others...) should be declared Global. Hope this has sense for you, Sergio. |
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Still doesn't work the file im trying to get stuff out of is in .dat form iside that file is animation, 3d characters, sounds and such but i do not know how to get to those files. |
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Your info is written, but you'll newer see, as program immediately goes on and do a RenderWorld. Make Waitkey() after print other. |