Kind of Entity
Blitz3D Forums/Blitz3D Beginners Area/Kind of Entity
| ||
Is there a way to return whether an entity is a pivot, a light, a sprite, or a mesh ???? |
| ||
class_name$=EntityClass$( entity ) Returns the actual 'class' of an entity. Possible return values are: Pivot Light Camera Mirror Listener Sprite Terrain Plane Mesh MD2 BSP |
| ||
No - there is no documented system command - however it would be possible to set an collision entity type or assign an entity name at the point of creation. I hope it helps. |
| ||
Whoops! [Graythe implodes] Cheers for that Jeppe. |
| ||
thanks |