craig if u are looking for something more complex as well there are a few variations on the verlet collision detection. This can allow you to do pseudo mesh physics with a number of balls. The idea is that if you have 8 balls you tell them to stay a set distance away from each other. This will creata cube. When you drop the cube or throw it at something, and one of the cubes hits the surface, it will bounce, and the other balls will try and adjust by moving away appropriately. Its pretty impressive. If you feel more confident once you figure out the ball collision thing you should check it out. it is a bit more advanced but i am sure it will inspire you to push your limits.
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