md2 entitypickmode

Blitz3D Forums/Blitz3D Beginners Area/md2 entitypickmode

David(Posted 2004) [#1]
md2 models and entitypickmode are incompatibles?
i use recursive for entitypickmode

Function EntityPickModeR( entity, pickmode )
EntityPickMode( entity, pickmode )
For n = 1 To CountChildren( entity )
dibEntityPickModeR( GetChild(entity, n), pickmode )
Next
End Function


jfk EO-11110(Posted 2004) [#2]
MD2 is in fact not the best choice for Blitz. I prefere B3D, even when there isn't a big lot of free Character.

BTW. The Tool UltimateUnwrap3D can convert a lot of Characters to B3D, including animation.

Or do the animation by your own, using a tool like CharacterFX.


David(Posted 2004) [#3]
this utils $$$$ :(

exists a util convert md2 to b3d with animation?


jfk EO-11110(Posted 2004) [#4]
never heared of one. they use diffrent methods which makes converting virtually impossible. But there are other game formats woth communities, and they CAN be converted. Example given: Halflive .SMD (oops, someone correct me if I mixed things again :) )


Gabriel(Posted 2004) [#5]
exists a util convert md2 to b3d with animation?


No. There are no bones in an MD2 file, making it virtually impossible to convert to b3d which requires bones for anything but hierarchical animation.


David(Posted 2004) [#6]
i have a milkshape3d and make a model, i export model in md2 or b3d format but no export animation!!!

why?



sorry i can export now, no problem with this :)