hiding entities in 2nd viewport
Blitz3D Forums/Blitz3D Beginners Area/hiding entities in 2nd viewport
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Dear all, Is it possible to hide an entity in a second viewport (as seen by a second camera) and show the same entity in the main viewport. I am having trouble as the object I want to hide in the second viewport is very mobile, and camera clipping (with the second camera) is proving difficult. Cheers Shawnus |
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I'm not sure if I've picked you up right here but you would need to use 2 x renderworlds for this like so .. showentity object showentity camera1 hideentity camera2 renderworld() hideentity object hideentity camera1 showentity camera2 renderworld() flip You should then only see the object in camera1 not on camera2. Hope this helps. |