Attaching Graphics to Custom Types
Blitz3D Forums/Blitz3D Beginners Area/Attaching Graphics to Custom Types| 
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| I am totally new to blitz, and for the most part programming in general.  I am working on a very simple game. What happens is you can move your ship around (that part was simple), but these balls come flying at you. I created a custom type I called ball. It has fields X#, Y#, Z#.  I can change the values of the coordinates easy too, but how do I get a picture of a ball to follow each of the balls I make from the type? (I have made graphics for all these already) | 
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| for ball.ball = each ball drawimage someimage,ball\x,ball\y,ball\z next you could do this. type ball field x,y,z field image end type ball.ball = new ball ball\image=loadimage("ball.bmp") then in the above loop it would be. drawimage ball\image,ball\x,blah\y,blah\z Hope it helps. Just make sure you free your images once your done with them. | 
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| Yeah, freeing the images was the problem. My balls became a trail of spheres!  Having thousands of spheres on my screen at once wasn't good for my computer. I worked more on it and got it working. Thank you for you help Yavin. |