'No room for more instances'
Blitz3D Forums/Blitz3D Beginners Area/'No room for more instances'| 
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| Does this error only pertain to types or arrays as well? | 
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| Dear lord man, how many instances have you made?!?  I can't be sure but it sounds as though you've committed a violent crime against the type system.  Declaring half a zillion elements in an array would probably crap things out too if you're running out of memory. | 
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| I tried to clear all unused types, I cant seem to find which one is the culprit, So this message ONLY pertains to types then, | 
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| Wow! Do your types contain huge arrays, or something? | 
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| Never heard of that error message.  You must have a memory leak.  Make sure that all created type instances are accounted for. Make a global variable and increment/decrement it EVERY time you create or delete a type instance. Text it to the screen and watch what it does. Note whats happening onscreen when the count skyrockets. | 
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| Im using Nsprite which may be the problem, but the number of types remains at about 400-700 which cant isnt enough to cause issues | 
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| Is there a 'max sprites' setting anywhere in the nsprite config files?  Maybe it's not Blitz throwing that error but nsprite. | 
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| yep Morduun you are correct |