Turning to Face
Blitz3D Forums/Blitz3D Beginners Area/Turning to Face| 
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| what is a good algorithm to turn one entity to face another? I might add that pointentity is not what I mean. I need to to slowly turn to face the other object. Regards, Eric | 
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| AlignToVector Check out the rate# parameter. | 
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| Use DeltaYaw(src_entity, dest_entity) and DeltaPitch(src_entity, dest_entity) ... they tell you how much rotation is needed for the src_entity to face the dest_entity. | 
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| I tried using DeltaYaw in my code for something I was doing and it crashed the IDE when I tried to compile it.  I also couldn't access the help file on it.  Is this something new? |