Calculating percentages
Blitz3D Forums/Blitz3D Beginners Area/Calculating percentages| 
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| In my current game I am trying to create a summary page that tells the user the number of shots fired, number of enemies hit and then an accuracy percentage based on those values.  Unfortunately, the method I use to do this doesn't seem to work in Blitz: accuracy_percent# = enemies_hit / shots_fired On any calculator an equation like 4 divided by 8 would result in .5 , or 50 percent. But Blitz always returns a zero when I attempt to do any calculations like this. Any workarounds? Thanks. | 
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| accuracy_percent#=float(enemies_hit)/float(shots_fired) should work | 
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| Yup, works great!  Thanks! |