LOD engine

Blitz3D Forums/Blitz3D Beginners Area/LOD engine

GQ(Posted 2005) [#1]
There are a few LOD handling code in the code archives,
most of them involve displaying simpler meshes the
further away from the camera it gets.

However, doesn't blitz3d already have a LOD system?
What can it do? or cant it do? or is this LOD system
limited to the terrain mesh?

Thanks.


sswift(Posted 2005) [#2]
The LOD system is limited to the terrain object type.

And the feastest way to do LOD on modern 3D cards is just to switch to lower detail meshes. You can do more detailed terrains than those Blitz can create if you make your terrains from multiple meshes of varying detail. Modifying a mesh in realtime is quite slow.


GQ(Posted 2005) [#3]
Thanks. I was about to do realtime mesh modification ...
I'll steer clear of that approach.

GQ