Millisecs()
Blitz3D Forums/Blitz3D Beginners Area/Millisecs()| 
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| After a little under 25 days of constant operation the value returned by Millisecs() - does anybody know what happens -  will either overflow or reset to null? | 
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| I believe it just laps over to zero and continues counting up. | 
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| Actually, doesn't it in fact roll over to the lower end of the integer spectrum ie a very large negative number - and then continues counting up? [edit] That very large negative number being -2147483647 [/edit] | 
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| You guys are so lazy... just write a test app......... ...... It's not like Windows is likely to crash on you in the intervening 25 days ;-) | 
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| If Millisecs() flips back to a huge negative number... would that mean the game goes 'back in time' ?! Hmmm.. | 
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| Ummm...I think it goes back to the future Thanks for the info. |