Blender to Blitz
Blitz3D Forums/Blitz3D Beginners Area/Blender to Blitz| 
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| I have been creating my meshes in Blender (this is the first time I've used blender), and they are all finished.  I exported them to a .3ds file format, but when Blitz tried to open them, Blitz made an illegal memory acsess and had to quit.  When I exported them in a .X format, Blitz did not have any errors, but the blitz viewer thingy did not have anything in it.  I am frusterated, would anybody please tell me how to export from Blender so Blitz can read it? | 
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| I've had success exporting .x files from Blender as DirextX (not DirectX8). Maybe this thread will help: http://www.blitzbasic.com/Community/posts.php?topic=56067&hl=blender | 
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| If you double click on the file, does the blitz program that runs see the object?  I will try exporting to wings and then using devorater to convert to b3d as well. | 
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| It's been a while so I don't remember.  I know that I didn't convert the file in any way. | 
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| when I export as .X and try to load in decorater it comes up with message stating: "Error: this file does not contain any geometry Please check the file and try again".  When I export as .3ds and try to load in decorater windows comes up with a problem and has to close the program.  This is getting very annoing. | 
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| Hi DougG, I remembered last time I got "Error: this file does not contain any geometry Please check the file and try again" when I created a room without textures in maplet. Then I add some default texture to it in maplet, decorator opens the models successfully. Did your model has any textures? Sammy :) | 
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| No, I do not.  I will try that. | 
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| It workes!  I was able to export it with a texture in the .X file format without animations!  This will work for now, thanks everyone! | 
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| Yep as far as i remember it needs texture pointers to work | 
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| Hi DougG, Could you tell us if we create animation in Blender and export to .x, could it be used in Blitz3d directly? (I just start using Blender.) Thanks in advance. Sammy :) |