Pick-up stuff ala halflife
Blitz3D Forums/Blitz3D Beginners Area/Pick-up stuff ala halflife| 
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| How would you pick-up an object halflife style, Pivot?  Parent? Any pointers appreciated! Mike | 
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| you could do if entityinview(camera, entity) and entitydistance(camera, entity) < 1 and keyhit(57) then entityparent entity, camera however, something like this is best done with a physics engine | 
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| Are you talking about walking into something and it disappearing like health or physically picking it up to throw, like a box or chair? | 
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| Thank you. Picking it up so it looks like its stuck to the camera. chwaga's example looks right. Sounds like I'll need a physics engine if I want to throw it and drop it and stuff. | 
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| yup :) |