Sphere Distortion
Blitz3D Forums/Blitz3D Beginners Area/Sphere Distortion
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I'm new to the 3d world. When I create a sphere textured with earth and place it in what would be an upper left corner of the screen the sphere appears distorted kinda stretched. If I place it in the middle ( coordinates 0,0,Z any Z coordinate it appears normal. Anyone know how this would be corrected ? |
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CameraZoom is 1.0 by default. Try setting that to 1.6 or 2.0. You may need to reposition your camera in order to still be able to see objects that were in the camera's field of view before. |
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thank you ! it worked perfectly! |