This is memory leak?
Blitz3D Forums/Blitz3D Programming/This is memory leak?
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I'm using fastext, but every time I make a change in screen resolution (left side of image), the memory used up so drastically to the point where you are using 255 megs of 1024, the application crashes.InitExt() ; Open Lib DeIniExt(); Close Lib Now if fastext use in the resolution change the memory in use does not rise as fast (right side of image) That's fastext memory leak? ![]() |
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Might be caused by vram fragmentation cause a screenbuffer needs a continous block of vram. Resolution changes have always been a lil problematic. To keep the users expectations low you might wanna start with "You moved the mouse. Please reboot to make the changes effective." just kidden.c |