| Maybe using LSet() and RSet May be useful. 
 
 
 
 
 
 
LoadResource("Puntero.png")
LoadResource("Inciar.png")
LoadResource("Opciones.png")
LoadResource("Salir.png")
LoadResource("Nave.b3d")
Function LoadResource%(Path$)
	Local Resource%
	Debug("Loading "+Path+"...")
	Local Message$=Path+" [Loaded "
	If (Len(Path)>4)
		Select (Lower(Right(Path,3)))
			Case "b3d":
				Resource = LoadMesh(Path$)
			Default:
				;Image
				Resource = LoadImage(Path$)
		End Select
	EndIf
	
	If ( Resource )
		Message=Message+" OK!]"
	Else
		Message=Message+" Failed!]"
	End If
	Debug(Message)
	Return Resource
End Function
				
			
Const DEBUG_TRIGGER$="+dev"
Const DEBUG_FILE$="Debuglog.txt"
Global DEBUG_PATH$
Global DEBUG_STREAM%
Global DEBUG_ON
Function InitialiseDebug()
	DEBUG_ON=(Instr(Lower(CommandLine()),DEBUG_TRIGGER$)<>False)
	DEBUG_PATH=CurrentDir()+DEBUG_FILE
	DeleteFile DEBUG_PATH
End Function
Function Debug(Message$,Critical=False)
	If (Not(DEBUG_ON))
		Return
	End If
	
	If (Not(DEBUG_STREAM))
		If (FileType(DEBUG_PATH)=1)
			DEBUG_STREAM=OpenFile(DEBUG_PATH)
		Else
			DEBUG_STREAM=WriteFile(DEBUG_PATH)
		End If
		
		If (Not (DEBUG_STREAM))
			DEBUG_ON=False
			Return 
		End If
		
		SeekFile DEBUG_STREAM,(FileSize(DEBUG_PATH))
		
	End If
	
	DebugLog Message
	
	Local FormatMessage$=LSet(CurrentTime(),9)+"| "+LSet(CurrentDate(),12)+"| "+Message
	
	WriteLine DEBUG_STREAM,FormatMessage
	
	If (Critical)
		RuntimeError Message
	End If	
	
End Function 
 
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