Change the center of the objects
Blitz3D Forums/Blitz3D Programming/Change the center of the objects| 
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|  I have a model , whose center is in the feet , is the root bone. But another endidad hook such as a bucket, is as pictured . What can you do ?, because they want it to be in the center. | 
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| You could create a pivot, then set your mesh has a child of this pivot, and position/move your mesh so that the root is where you want it to be, then set the pivot as the child of your charactercontroller/collider/rigidbody. | 
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| thank you very much :)   |