Particles and Multithreading
Blitz3D Forums/Blitz3D Programming/Particles and Multithreading| 
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| Will it be fine using particles with threads? I noticed when you spawn a lot of particles the framerate drops esp with alpha. | 
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| Do a search about "single surface particles", it should help to decrease the render time (if there are not too many particles, else the update time is too long) |