complete code-sources in blitz3d
Blitz3D Forums/Blitz3D Programming/complete code-sources in blitz3d| 
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| hello blitzers, you can download freely some complete code-sources of different games (Platform, tps, fps) on my website : programcreater.com . and so you can use this programs to make your own games. | 
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| the page does some fast reload loop, kinda suspcious. | 
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| Hehehe, I was kinda afraid too. Also the exe didn't run in sandboxes(call me paranoid). | 
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| a good way to learn how to create games with bugs / graphics artifacts / slowdowns, thanks ! | 
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| hello blitzers, about the "reload loop" : it's just automatic update of my host site. great thanks for the download of my programs : you can tell me what you think about it. if you want ameliorate my programs , i am agree ! | 
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| not sure how your mainloop is structured, but one simple improvement that you can add in your games is to update the turning moving entities (characters/bullets) like this : ;turn move entities (and their colliders) ;detect collisions (with updatworld()) ;for each collider, check which collisions happened, then update/destroy collider/entity this will most likely prevent the collisions bugs that there are in your games... |