using relative texture path in X files
Blitz3D Forums/Blitz3D Programming/using relative texture path in X files
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| Hi! I can't seem to get relative paths to textures working in X files. In Deep Exploration however, it seems to work. So I basicly mean is that in an .X file the textures point to something like: ../../textures/ Thanks. ps: the X file references to textures like this:
Material {
0.000000;0.000000;0.000000;1.000000;;
2.000000;
0.000000;0.000000;0.000000;;
0.000000;0.000000;0.000000;;
TextureFilename {
"../../textures/akkergras.jpg";
}
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| I am not surprised. Texturepaths are handled in a pitty way by most apps. Some even force the use of 8.3 names etc. Personally I store the textures in the same folder like the meshes. Might look chaotic, but in the end it works. |