Mirrors
Blitz3D Forums/Blitz3D Programming/Mirrors
| ||
| Is it possible to create a one way mirror, so items above are reflected but not vice versa? |
| ||
| No. |
| ||
| is it dx specific or could it be designed into future releases_? |
| ||
| It may be possible, using a camera rendering onto a texture. |
| ||
| James Boyd created a camera rendering to a texture mirror that worked, however, it's only really useful as a small mirror rather than water for example. |
| ||
| this is a slow idea so use sparingly |