Debugging mode
Blitz3D Forums/Blitz3D Programming/Debugging mode| 
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| When i wrote my game i wrote in debug. Now, however, when i try to run it w/o debugg i get this error "unable to set graphics mode" how can i fix this? thanks DroolBucket | 
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| You are trying to set a mode that isn't a 'standard' 640x480, 800x600, 1024x768 etc. Works in debug mode because it's windowed. When you put it into release mode it tries to go fullscreen unless you do: Graphics 896,574,32,2 ; It's the ,2 at the end which is important.To force it to stay windowed. | 
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| Thanks Vinylpusher | 
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| I you omit the last parameter, it will use windowed in debugging mode and fullscreen in release (aka nondebugging) mode. |