Object rotate according to terrain
Blitz3D Forums/Blitz3D Programming/Object rotate according to terrain| 
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| Is there any simple way to rotate an object depending on if its on a hill or ramp on a terrain. Like a bike riding up a hill rotates, or a sled going down a hill. | 
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| LinePick down, align to the normal. | 
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| could you show me an example?.. | 
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| Take a look at the 'mak/driver' demo in the Blitz3D samples folder. | 
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| you can also use aligntovector command using the collisionnx(),ny,nz functions |