Displaying 2D before 3D
Blitz3D Forums/Blitz3D Programming/Displaying 2D before 3D| 
 | ||
| Hoi, Is there a command or a way in Blitz3D for displaying 2D-shapes i.e images, text etc. before 3D-Objects? for example i want to draw a starfield than draw the 3D-Objects ( ships etc. ). So that the 3D-Objects are above the 2D-shapes ( in fornt of the starfield )? I've tried but no luck so far. | 
| 
 | ||
| CameraClsMode Cam,False,True While Not Keydown(1) Cls ;Do 2D stuff ;Do 3D stuff Renderworld() Flip Wend | 
| 
 | ||
| Tnx GfK :-)) It has been a long time ago since i've touched my Blitz3D.... | 
| 
 | ||
| And make sure your 3D camera isn't clearing the screen. | 
| 
 | ||
| And make sure your 3D camera isn't clearing the screen. I was going to say that, but check the first line of GfK's code :) | 
| 
 | ||
|  Computers are like air conditioners, they stop working if you open Windows.  I like your signature (tu) Cygnus. :) |