Multiplayer game???
Blitz3D Forums/Blitz3D Programming/Multiplayer game???| 
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| I'm in the process of making a multiplayer game where the players control stick figures that can chat and walk. I know it sounds a little crude. I've got the sprites, images and everything ready, except for I'm a little fuzzy on the chatting part. Any ideas? | 
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| The game is basically meant as an online way of chatting. | 
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| If you don't need a too fast connection speed, use DirectPlay: To run the game locally, a IP adres is not required. However, to establish a real connection, you should enter it. There is also BlitzPlay, it uses UDP and is faster: http://www.blitzcoder.com/blitzplay/ | 
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| Cool. Thx | 
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| Oh yeah, should I just give this program to someone else, enter the IP address of my website, and then have them enter it too to run the program? Just curious... | 
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| Ow .. didn't notice there was another post here. You have to run ipconfig from the command prompt (start->run->"cmd"->"ipconfig" + enter) to get your ip adres. Optionally, you could go to whatsmyip.com Then, run the code, select 'host' and enter your ip adres. Send a copy to somebody else and let him or her enter your ip adres too and select 'join'. |