entityautofade
Blitz3D Forums/Blitz3D Programming/entityautofade| 
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| Is there a way to turn off autofade after having turned it on? I know i can just call it using the maximum camera range as near and far but i wondered if there's a more elegant way of doing this? | 
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| I don't think you can simply turn it off.  A cute way of doing it would probably just to re-value the EntityAutoFade on a per entity basis. EDIT: The second part being what you already know. | 
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| thanks puki |