Milkshape to .B3D pipeline
Blitz3D Forums/Blitz3D Programming/Milkshape to .B3D pipeline
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I'm not sure how many milkshape users are out there. But a common problem with the .b3d exporter in milkshape is the loss of smoothing groups. One solution is to fix the exporter. That could take years. So.... I know some people may already know this, but I didn't. A good pipeline is: Milkshape->Unwrap3d->Blitz3d Create the model in milkshape and export as a .ms3d file. Load into Unwrap3d and be sure to put a tick next to Reweld Vertices under the Smoothing Group options. Now texture your model. Export from Unwrap3d as a .b3d. To preserve the animation be sure to export as a single mesh. Also I have all the options ticked on the export window but none of the extra entityfx options. This works really well. |
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Nice one Chroma. Thanks. |
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Great. Glad it works ok. I always liked Ultimate Unwrap. Very nice all-round 3d toolkit. |