Scale 3d object from image width and height ?
Blitz3D Forums/Blitz3D Programming/Scale 3d object from image width and height ?| 
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| Hi :) Anybody can post a formula to resize a 3D object from image size (width and height),to keep the good aspect ratio ? See ya :) | 
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| Je ne comprend pas, mais c'est une question tres fantastique! | 
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| Lol :) Imagine, i load a texture, and i want to texture a cube with this texture. But i want to scale the 3D object from the width and the height of the image because i want to keep the image ratio on the textured cube. I'm clear or not now ? :) Example :   | 
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| w# = ImageWidth(image) h# = ImageHeight(image) ScaleEntity cube,w/w,h/w,1.0Comme ca? Vous etes clair comme etang boueux :P | 
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| Lol :) Many thanks Fredborg :) But stop google trad :) | 
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|  But stop google trad You too :) | 
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| Hum don't work :/ I search another way... "You too :)" i try to do my best :) ! | 
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| image = LoadImage("filaxrocks.png")
w# = ImageWidth(image)
h# = ImageHeight(image)
FreeImage image
texture = LoadTexture("filaxrocks.png")
cube = CreateCube()
EntityTexture cube,texture
ScaleEntity cube,w/w,h/w,1.0Doesn't that work? | 
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| It's good :) many thanks fredborg. |