Adding a shadow to my game?
Blitz3D Forums/Blitz3D Programming/Adding a shadow to my game?| 
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| Hey guys, I'm still experimenting a bit with the Blitz3d SDK. Is there any documentation out there about adding shadows to a character in my game using Blitz3d calls? The B3D SDK documentation is a bit sparse in this regard. | 
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| Wait are you asking about Blitz3d or the SDK? | 
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| Heh, it's more or less the same thing, no? ;) All I have to do to convert Blitz3d to SDK calls is add 'bb' in front of all of my calls. | 
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| Blitz3D has one or two third party shadow libs (sswifts is probably the best known) but it doesn't do shadows natively. You have to DIY. | 
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| Damn :( Is there anywhere that I can look to get a start on it? I just need a basic shadow below my character. | 
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| If you just need a 'blob' shadow, just stick a sprite/quad under the character. Texture/blend it correctly and it'll do the job. :) | 
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| Hmm I suppose that should do. Might look weird if it disappears under a wall or something though, haha. Cheers. | 
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| if you just need a simple shadow under one character might wanna look at and adapt the towel shadow example someone did - sorry can't remeber details. |