4 kinds of textures on 1 mesh
Blitz3D Forums/Blitz3D Programming/4 kinds of textures on 1 mesh| 
 | ||
| i made 4 different textures types on 1 mesh Coded in B3d without decls model was made by Psionic, http://www.psionic3d.co.uk the model has 1. colormap 2. bumpmap 3. cubemap 4. spheremap (Reflaektionmap) the Reflektionmap mask the reflaktion/nonreflaktion areas Attention there are 2 downloads. you need both of them: http://www.blitzforum.de/upload/file.php?id=2019 http://www.blitzforum.de/upload/file.php?id=2020 an execudable with only 60fps: http://www.blitzforum.de/upload/file.php?id=2021 | 
| 
 | ||
| new link and new picture:  http://www.blitzforum.de/gallery/?image=817 | 
| 
 | ||
| Oooh.  This looks good. It is the bestest and most ferocious dinosaur I have ever seen. What kind of dinosaur is it? | 
| 
 | ||
| Is it psionics model? | 
| 
 | ||
| i wrote: model was made by Psionic, www.psionic3d.co.uk | 
| 
 | ||
| ..whats cool about this? | 
| 
 | ||
| The Reflection at the same time with Dot3 and the reflektions have an Alphamask texture. Nochmal verständlich (sah gerade das du Germany als Country hast): Ich habe Reflektionen auf das Model gemacht, die nur an manchen stellen sind, und das alles auf 1 surface. gleichzeitig hat das Modell ne Bumpmap und die Colormap ist eben nicht an allen stellen von der Reflektion überblendet. |