quick hideentity question
Blitz3D Forums/Blitz3D Programming/quick hideentity question| 
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| I am creating a large street level. Several buildings are there for effect only whereas one or two will be accessible. If I create a mesh for the generic streetstuff a second , third mesh etc for each accessible building and separate interiors etc will this make a difference ? When outside all exterior meshes are drawn when inside the relevant interior is drawn and everything except relevant internal is hidden. Does this make sense ? Will render speeds be improved ? | 
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| yes it will. something like portal rendering Create a hidden box inside the doorway and a hiddenbox outside of the doorway. if you enter box outside then show all meshes in Zone1 hide zone 2 if you enter the box inside then show all meshes in Zone 2 hide zone 1 if you are in zone 1 and enter the box for zone 1 then do nothing |