B3DViewer 2.0 Beta
Blitz3D Forums/Blitz3D Programming/B3DViewer 2.0 Beta
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Hi :) I'm just finishing the new version of my viewer. Here is a link to download it :) Warning it's a beta... Features : ---------- - Editor camera mode - Freelook camera mode (right mouse + left or middle) - Display mesh structur - Show child axis position and rotation (usefull...) - Animate meshes (bones etc) - Accept Drag n Drop (Exe and window) I hope that you find this usefull... http://www.blitz3dfr.com/tempo/b3dviewer.zip ![]() |
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Wow! Great features. Thanks for this. I look forward to trying it out later tonight. |
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no problem :) enjoy it :) |
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Any *extras* in there this time? |
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? What ? |
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Two things... 1) Nothing in the "View" Menu? 2) Freelook camera - I don't really like it when programs lock down the mouse and don't hide the cursor, it's really annoying and makes it look less professional... |
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Sorry... it's a beta :) |
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I know... Just telling ya how to make it better! |
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I take note about your remarks :) for the pointer, its impossible to hide him with B3DSDK (bugged ?). |
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bbHidePointer doesn't work? |
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No, not in windowed mode. |
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Darn. |
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Use ShowCursor. If you are using BlitzMax just call HideMouse(). |
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Even though its beta, does it show landscapes will a devloper be able to create walkthrus with it? |
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Good idea amanda :)! i'll try to make it :) Khomy : Hum ok ! :) |
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Great little application. Helps me a lot with my shooter project. Thank you. BTW, you can add some pivots to the positions of the bones just to see -in 3d- where they are. That would be useful, at least for me. |
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Does it use CommandLine? |
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yo : yes, and drag n drop. Mortiis : It work normaly ?! if you get problem please send me the B3D file. Actually you can see bones pivot by selecting listbox child. |
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What are you using for your GUI? |
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Blitzmax and SDK. |
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ah...why is it in the blitz3D programming section then? |
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Maybe because it's a B3D viewer, the native Blitz3D model format... :) |
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For sure :) Edit : New version updated. |
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Whoa - a lot better screenshot than the last one :D |
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Filax: How do you get this nice grid control in BMax. I think it is not supported by the Max framework (or am I wrong?) |
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It's just a texture on a flat box :) |
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Very clever! |
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lol I was actually examining the grid and I found that out myself :D |
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Ok.. can you relink the beta again please for download? |