Child Position
Blitz3D Forums/Blitz3D Programming/Child Position| 
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| I cant seem to find the child x,y,z once i attach it to another mesh. Look at the example given with the "createpivot" command. The sphere is spinning accordingly, and the X position is always 5. Is there anyway to find the actual position? Hope that make sense Nack | 
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| Use the global position parameter ... i.e.  entityx( child, 1 ) By default entityx( child ) gives you the local position. | 
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| Oh. it works perfectly now. Thx |