Resizeable windowmode and immediately maximize!
Blitz3D Forums/Blitz3D Programming/Resizeable windowmode and immediately maximize!
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hi! the problem is simply: i want to use the window mode 3 (windowed and resizeable) and i want the window to immediately maximize. is this possible somehow? i suppose that the gdi, kernel and user dlls will be the solution in some way?! btw: will that even work in windows 98, vista etc? thanks :) bye! |
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It is and there was a massive thread about this a few years ago. |
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you mean this one :P http://www.blitzbasic.com/Community/posts.php?topic=46633 hwnd=Api_GetActiveWindow() iStyle=Api_GetWindowLong(hwnd, GWL_STYLE) Api_SetWindowLong(hwnd, GWL_STYLE, iStyle Or $10000) Api_ShowWindow(hwnd,3) works fine here... thanks! man i feel stupid right now ;D edit: api_ShowWindow(api_GetActiveWindow(), 3)even this seems to be working. is it just on my machine or is just this one line really enough? |
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Nope, wasn't that one - was a bigger thread. |
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while this thread is still alive: is there a way not to blur out the pixels by resizing? - i mean pixelate in someway instead of filtering..? |
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i really dont want to spam the forum by opening new threads for little questions. so is it possible? |
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Yes, infact it is part of Toms DX dll. |
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hm. when you say so, i know how to pixelate something using toms dll. but that would require 3d mode including a sprite in front of the camera and a render to texture. is that easier with the user32, gdi32 etc functions? if it isnt, i will do it with toms dll. |