Can you wireframe a single object?
Blitz3D Forums/Blitz3D Programming/Can you wireframe a single object?| 
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| Can you selectively wireframe an object - ie like setting WireFrame 1 - but applying it to a single object in a scene? | 
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| The closest I came was EntityFx 20 | 
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| Two renderpasses should do it. Hide all but the wire object. Enable wireframe. Render. Show all but the wire object. Disable wireframe. Render. Or vice versa. | 
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| Interesting - I can cope with that | 
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| It works but it is flickery. | 
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| Try CameraClsMode(Camera,False,False) Where Camera is the camera you use last. And be sure not to flip until you've rendered with both cameras. | 
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| The FastLib addon to blitz adds an extra entityFX parameter, so you can wireframe entities. But Gab's way is the best you'll get in blitz standard :o) | 
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| OOh - I'll check out FastLib. I found another way to do it though - you can scan through the mesh, then rebuild the mesh structure to a simulated wireframe one - basically, just relinking the verts with a wireframe mesh structure. |