Cubemap order
Blitz3D Forums/Blitz3D Programming/Cubemap order| 
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| ..hey guys..in which order cubemap texture are placed in order to be properly loaded later (i need it for fake specular).. | 
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| You have Fastext right? Take a look at the FastExt_Example_FloorReflection.bb | 
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| i have it and i dont need it just for that...i wanna know how to store textures (cubemap texture) and what order has to be in final texture.. | 
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| I'm no longer using DX7 or B3D, but I'm assuming it's a defined standard between all DX versions. +X, -X, +Y, -Y, +Z, -Z | 
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| I mean you could take a look at that example and see the order to store cubemap. | 
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| -X, +Z, +X, -Z, +Y, -Y   | 
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| ..Thanks Tom... :) Luv ya :) |