In a bit of a fog...
Blitz3D Forums/Blitz3D Programming/In a bit of a fog...| 
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| I've been futzing around with the actual 3D command set of B3D lately - woohoo! - and I have a question. When I use the camera fog effect, it flickers rather badly & annoyingly, and quite noticeably unless there's a LOT of scenery in front of it. Is this a Blitz idiosyncrasy, or is it just because of my laptop's old graphics card? (4x AGP, 8MB) | 
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| Probably a graphics card issue.  Fog in Blitz3D looks horrendous on some of the old Voodoo cards as well. You could try switching between 16/32-bit graphics but that's about all you can do. | 
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| Are you using entityautofade or any alpha meshes?  I've found in the past that this causes some issues - probably z-order related. | 
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| Try increasing your camera near range, and see if it helps any. The less distance between the near and far distances, the more accuracy it gives you. |