How to get input from guitar hero guitars with PC
Blitz3D Forums/Blitz3D Programming/How to get input from guitar hero guitars with PC| 
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| I was just wondering how I can use blitz to get input from a guitar hero guitar connected to my pc.  Does blitz treat it like a joystick? | 
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| That's a very good question. | 
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| Unfortunately, I do not have a good answer. | 
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| id say yes it will treat it as a joystick but with alot of buttons missing but as to which buttons i have no idea without having one plus would they map the same if you got a ps2 one via a ps2/usb adapter the ps3 if wired would be usb by default 360 ditto but probably miss-mapped just to make it harder for people to make pc games with em and if they are wireless youd have to get a 360 adapter and or hope they make a ps3 one too if you have a 360 wireless and a games for windows wireless adapter give it a go with joy hit etc this has a better out of the box chance of working than any of the others | 
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| Try this, it should tell you if you get anything. Plug in your guitar controller, and see if the buttons get any response: SetBuffer BackBuffer() While Not KeyHit(1) Cls Text 0,0,"Keyboard: " + GetKey() Text 0,15,"Mouse: " + GetMouse() Text 0,30,"JoyStick: " + GetJoy() Flip Wend End | 
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| Maybe this documents helps? http://www.joystiq.com/2007/04/06/360s-guitar-hero-ii-guitar-works-in-windows-frets-on-fire/ | 
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| so if that is true how would blitz pick up the joy 'hat' and the x y and z axises? I will try it as soon as possible, maybe a week unfortunately, thanks for the advice. :) | 
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| Plug it in, if windows recognises it, see how it appears as a device ad if it appears as a controller device, go with Adam Novagen's suggestion. If Windows doesn;t recognise it as a controller device, then liekly you'd need drivers. | 
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| aye just plug it in and give it a go what have you got to loose? (apart from perhaps shelling out for a games for windows wireless adapter if the axe isnt cabled) there are 4 or 5 fret buttons (not read that link yet) and 4 fire buttons on a ps/360 pad, no great leap in logic as to which buttons are going to be used ;) but as ps3 usb pads use one button layout and 360's use another the otehr buttons might map differently eg 360 dpad is a hat, yet its 4 buttons for the ps3 and triggers are Z(?) and 2 independant buttons on the ps3 edit:  Fuzz @ Apr 6th 2007 4:07PM Coming soon . .. Youtube video of someone playing flight simulator with a guitar. |