entitypoint (sorry for double post)
Blitz3D Forums/Blitz3D Programming/entitypoint (sorry for double post)| 
 | ||
| I understand that equitypoint turns an object toward another object. Lets assume the target is at position x300,y0,z400 And the source entity is at x100,y0,z0 so I use "entitypoint source,target"; Now the source turns.I guess? what commad do i now use to move the source toward the target? I have been using the "moveentity x,y,z" after computing the angle but if the point command is eaiser it would speed things up. Last edited 2011 | 
| 
 | ||
| Where entity is the source entity and target is the....target entity. And speed is a number > 0. PointEntity entity,target MoveEntity,0,0,speed Last edited 2011 |