CRT effect\shader ?
BlitzMax Forums/BlitzMax Beginners Area/CRT effect\shader ?| 
 | ||
| Is there any way to apply a CRT style shader to Blitzmax games? | 
| 
 | ||
| Maybe with NG and Mojo (Mky.mod)? as that module offers shader support. Else you will have to do it on your own (that shader support). bye Ron | 
| 
 | ||
| I just found this http://www.blitzbasic.com/Community/posts.php?topic=105697#1292563  so ill try this later when I get home | 
| 
 | ||
| Or simply overlay a repeated transparent image over the render buffer? | 
| 
 | ||
| I am looking to apply a proper Scanline effect to my PanGEMic http://www.blitzbasic.com/Community/posts.php?topic=106291 game and maybe some edge distortion as if it's played on a CRT, I can reasonably simulate scanlines but they're just black lines drawn across the screen. looking for an effect such as;   | 
| 
 | ||
| That deformation is called "barrel distortion": http://stackoverflow.com/a/6227310 |