I now own BlitzMax
BlitzMax Forums/BlitzMax Beginners Area/I now own BlitzMax| 
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| You will now be entering the twilight zone, where Noel Cower is completely insane. | 
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| and what do you want, fifty pence for an ice cream? | 
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| Me too :) as you can tell from my posting. Now I have to get some sleep, thing some eggnog with a couple of shots of brandy might help steady the old nerves a bit ;) | 
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| You won't be dissappointed! | 
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| Yay Noel!  <weaves hands in the air mystically> You have been indoctrinated...  Please leave your blitz+ and blitz2d at the door as you enter. | 
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| I have also bought it today. It rocks! | 
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| Me to! | 
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| I'm alive!  Nice work BR! | 
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| Looking forward to seeing what you can do with BMax Mr Cower. PS. Hurry up :) | 
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| Yeh, I am to, so again hurry up make somethign! | 
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| Yeh, I am to, so again hurry up make somethign! | 
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| lern too spel. It's not that hard. | 
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| Oi! You leave young AGamer alone, it's not his fault, he's foreign. | 
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| Bah! | 
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|   You will now be entering the twilight zone, where Noel Cower is completely insane.  Which is okay, as long as he makes a BlitzMAX plug-in for Eclipse! :o>   Oi! You leave young AGamer alone, it's not his fault, he's foreign.  Not to you. | 
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| Not to you. Yes he is. | 
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| Me too! :P | 
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| What's great about BlitzMax is you get an actual games programmer from Australia (of all places) making modules for you in c and c++ :p I couldn't do that with B3D because of the way it talked to other languages... but now with BlitzMax, let's just say it's closer to C++ than basic under the hood. Kind of a C++ wolf in sheeps clothing :D Maybe you guys can make a game like the one I'm working on http://www.heroesofthepacific.com now that you have this monster in your hands. Cya! | 
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| So do I, a Christmas present from some family members, bless 'em. | 
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| Room for one more? | 
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| noel cower gets to act like a breast here too. Joy. | 
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|  Which is okay, as long as he makes a BlitzMAX plug-in for Eclipse! :o>  I want to, though with Protean soon to support it I'm not sure about whether or not it would be worth the time- still, gonna be trying anyways, should provide many a headache. Anyhow, suprising amount of replies to this... scary, almost. | 
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| Eh, get lost you mangy animal. <looks up> Oh, Noel, hi! Come in, sit down, take a load off, here have some chocolate. What do you mean your Mum told you not to take candy from strangers? | 
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| What's great about BlitzMax is you get an actual games programmer from Australia (of all places) making modules for you in c and c++ Who is this person? | 
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| Um, TommyBear ;] He's with Internode =] He made the LUA and ZLib modules. Already. | 
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| Yup Yup :} | 
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| Crikey, doesn't take you lot long | 
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| Me too - bought it just now. I'm going to be raffelling two BMax's for XMas eve - will create a proper thread (or threads) for that in due course. Have contacted BR to make sure it is okay for me to buy 2 extra copies of BMax, then raffle them off (lucky dip - names out of a bowl). | 
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| I have picked up max too.... blitz to the max! | 
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|  He made the LUA and ZLib modules. Already.  Oooh, I should clarify that he extended the ZLib module to make encoding/decoding files a matter of one line of code =]  blitz to the max!  That's... the idea ;] |